Eternals - Netflix
Thu 27 June 2019
Runtime: 13 minutes
Eternals - Eternal Darkness - Netflix
Eternal Darkness: Sanity's Requiem is a psychological horror action-adventure video game developed by Silicon Knights and published by Nintendo. Originally planned for the Nintendo 64, it was made a launch title for the GameCube and released on June 24, 2002. While the game features similar gameplay mechanics to that of the Resident Evil series, it distinguishes itself with unique features, such as “sanity effects”. In the game, players take on the role of several characters as they become embroiled in a struggle against a powerful entity who seeks to enslave humanity. Eternal Darkness was not a commercial success following its launch, but was widely praised by reviewers and won numerous awards. Although a direct follow-up to the game was cancelled by Nintendo, who owned the game's copyright, and Silicon Knights later went bankrupt and disbanded, the game's writer and director Denis Dyack has been attempting to make a spiritual successor entitled Shadow of the Eternals.
Eternals - Retrospective - Netflix
In 2006, Nintendo Power ranked Eternal Darkness as the 101st top game on Nintendo systems, while the readers of IGN had it voted as the 96th best video game of all time on all systems; in 2009, Official Nintendo Magazine had it listed as the 48th best Nintendo game. The game was ranked as the seventh best game for the GameCube by X-Play in 2006, as the fifth best GameCube game by IGN in 2007, as the tenth best GameCube game by ScrewAttack that same year, and placed fourth on the list of top GameCube games in the January 2009 issue of Game Informer. Both X-Play and Game Informer in 2007 in 2006 ranked it as the fifth scariest game of all time. In other lists, ScrewAttack ranked the fake “Corrupt Data” sanity effect as the ninth top “OMGWTF” moment in gaming in 2008, while Alex Roivas was included among the 50 greatest heroines in video games by Tom's Games in 2007 and ranked as the 40th greatest heroine in video game history by Complex in 2013. Several retrospective articles demanded a follow-up game. IGN included Eternal Darkness on their 2008 list of “horror franchises that should rise from the grave”, GamesRadar included Eternal Darkness among the games “with untapped franchise potential” in 2009, and UGO included it on a similar list of games “that need sequels” in 2010.
Eternals - References - Netflix